

"Believe it or not, Bethesda long ago had the rights to 'Traveler,' when I first started in 94. He got as far as creating characters and a title screen for his own interplanetary game when the computer ran out of memory.īethesda has created space-oriented fiction at various times during its existence, Howard recalled.

The initial idea for "Starfield" may well have begun when Howard was a teen trying to make games on his Apple II computer. Altman, and whether the release date may still move for the company's first new game over a decade. In a wide-ranging, hour-long interview, Howard and Cheng spoke about the merger, how Bethesda's employees operated through the pandemic, the difficult-to-process death of ZeniMax founder Robert A. In addition to being the next major RPG for Bethesda, the game figures to be one of the first major must-play games for Xbox since Microsoft acquired Bethesda's parent company, ZeniMax Media, for $7.5 billion earlier this year. Howard said its contents were a "mix of processed space food," probably primarily potato. "It all should feel lived in, even for a ship." The environment in the ship isn't fancy, as demonstrated by the curiously packaged Chunks, a kind of MRE, displayed in one of the trailer scenes. Even though it's science fiction, your mind can sort of draw the line all the way back ," Howard elaborated. " knows what all the buttons do on the ships. Istvan Pely, the game's lead artist, dubbed the look of the game "NASA punk," Howard said.

Get in a ship, explore the galaxy, do fun stuff," said Cheng, who's been with the company for 21 years. "For me, 'Starfield' is the Han Solo simulator. How big could it get? Bethesda Managing Director Ashley Cheng compares the game to "Star Wars." The first video footage of "Starfield," which kicked off the Microsoft/Bethesda joint presentation during the Electronic Entertainment Expo (E3) Sunday, shows a fraction of the breadth of this brand new universe. 11 of 2022 for PC and Xbox Series X and S.īecause of major technological leaps since "Skyrim," the last Elder Scrolls installment from 2011, Howard said "Starfield" will be much more robust than that title, which won numerous game of the year awards. "Starfield," in development since 2017, represents the first new IP in 25 years for Bethesda, the video game studio behind the critically acclaimed action role-playing series "The Elder Scrolls" and "Fallout." The new space-based role-playing game will be released Nov. That's how Bethesda Game Studios Executive Producer Todd Howard described the upcoming game "Starfield" in an exclusive video interview with The Washington Post.
